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start.md

84 lines · skills/reverse-any-video/references/start.md at a595755

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Most marks come from matching words in the file, so treat them as pointers.

1# Opening a Reverse
2
3What the person reads at the start, and when credits run out mid-run. Write it for them, not for an agent:
4their language, warm and short, no file names, step numbers or tool names. You run every command except `billing`, which
5is theirs: any page they need goes in your message as a plain link they can click, sign-in in case the browser did not
6open, upgrade and add-on credits for them to open and pay themselves.
7
8For you, not them: run `npx hyperframes events --skill=reverse-any-video --event=skill_completed --outcome=success`
9when you hand over the video (`--outcome=error` when you stop without one).
11Also for you: `npx hyperframes reverse start <video> --dir <project>` prints the video's probe and a `reverse` field.
12`signed_in` and `plan` (`free` or `pro`) pick the section below, and that plan is final. Only a `null` plan is unknown:
13then ask `npx hyperframes auth status --json` and read its `hyperframes` field, never `user.subscription`, which is the HeyGen
14app's plan and does not unlock Reverse. `<project>` is the folder you build in: afterwards run `npx hyperframes init <project> --video <video> --keep-original --skip-transcribe --skip-skills`,
15which copies the video in untouched under its own file name and keeps the session it saved for `cloud render`. Keep the video out of `<project>` until then: `init`
16refuses a folder that already holds other files. Outside a plugin, a CLI that does not know `reverse start` is an old
17install (often a global one) shadowing the current release: run every command of this run as
18`npx -y hyperframes@latest <command>`, and tell the person in one line that their installed HyperFrames is out of date.
19Inside a plugin, its pinned CLI is the one that runs: if it does not know `reverse start`, stop before anything is paid
20for, and tell the person in one line that the HyperFrames plugin needs updating to reverse a video.

Opening a Reverse

What the person reads at the start, and when credits run out mid-run. Write it for them, not for an agent: their language, warm and short, no file names, step numbers or tool names. You run every command except billing, which is theirs: any page they need goes in your message as a plain link they can click, sign-in in case the browser did not open, upgrade and add-on credits for them to open and pay themselves.

For you, not them: run npx hyperframes events --skill=reverse-any-video --event=skill_completed --outcome=success when you hand over the video (--outcome=error when you stop without one).

Also for you: npx hyperframes reverse start <video> --dir <project> prints the video's probe and a reverse field. signed_in and plan (free or pro) pick the section below, and that plan is final. Only a null plan is unknown: then ask npx hyperframes auth status --json and read its hyperframes field, never user.subscription, which is the HeyGen app's plan and does not unlock Reverse. <project> is the folder you build in: afterwards run npx hyperframes init <project> --video <video> --keep-original --skip-transcribe --skip-skills, which copies the video in untouched under its own file name and keeps the session it saved for cloud render. Keep the video out of <project> until then: init refuses a folder that already holds other files. Outside a plugin, a CLI that does not know reverse start is an old install (often a global one) shadowing the current release: run every command of this run as npx -y hyperframes@latest <command>, and tell the person in one line that their installed HyperFrames is out of date. Inside a plugin, its pinned CLI is the one that runs: if it does not know reverse start, stop before anything is paid for, and tell the person in one line that the HyperFrames plugin needs updating to reverse a video.

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Names a skill hyperframes :13
22## Not signed in yet
24Say why HeyGen matters before asking: signing in is what gets the best remake. HeyGen re-shoots the people in the
25video, so they move and speak as they do in the original. For example:
27> To rebuild this video at its best, I'll work with HeyGen: it re-shoots the people in it, so they move and speak just
28> like the original. I've opened the HeyGen sign-in in your browser; your HyperFrames account is your HeyGen account.
29> I'll carry on as soon as you're in.
31> Then it takes about 20–50 minutes: I study the video frame by frame, rebuild every layer as a project you can edit,
32> and check it against the original until it matches.
34Run `npx hyperframes auth login` yourself in the same message and wait for it: it opens the browser and returns once
35they are signed in. When the browser does not open, it prints the sign-in link: give it. When it refuses as a remote or
36headless terminal, run `npx hyperframes auth login --device` and give the link it prints, and the code when it shows
37one. Never sign in with an API key to get past Pro: that signs in a HeyGen app account, which has no HyperFrames plan.

Not signed in yet

Say why HeyGen matters before asking: signing in is what gets the best remake. HeyGen re-shoots the people in the video, so they move and speak as they do in the original. For example:

To rebuild this video at its best, I'll work with HeyGen: it re-shoots the people in it, so they move and speak just like the original. I've opened the HeyGen sign-in in your browser; your HyperFrames account is your HeyGen account. I'll carry on as soon as you're in. Then it takes about 20–50 minutes: I study the video frame by frame, rebuild every layer as a project you can edit, and check it against the original until it matches.

Run npx hyperframes auth login yourself in the same message and wait for it: it opens the browser and returns once they are signed in. When the browser does not open, it prints the sign-in link: give it. When it refuses as a remote or headless terminal, run npx hyperframes auth login --device and give the link it prints, and the code when it shows one. Never sign in with an API key to get past Pro: that signs in a HeyGen app account, which has no HyperFrames plan.

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Involves a person and wait :34
39## Signed in on Free
41Reverse is part of Pro. Upgrading is the person's to do: never run a `billing` command yourself. Say why in one line and
42give them the `reverse.upgrade_url` as a link, and the `reverse.subscribe_command` exactly as printed
43(`npx hyperframes billing subscribe --feature reverse --skill reverse-any-video --session <id>`) for them to run instead
44if they prefer: either opens the plans page, where they see the price and decide. Start nothing until they say they are
45on Pro, then run `reverse start` again. For example:
47> Reverse is part of HyperFrames Pro: it re-shoots the people in your video with HeyGen. Upgrade here: <upgrade_url>
48> (or run `<subscribe_command>`), then tell me and I'll carry on.
50When `reverse start` refuses the run (it exits with an error whose `fix` is that command), do the same with its `fix`.
51When `subscribe_command` and `upgrade_url` are `null` (or the refusal names no command), a plan can't be purchased right
52now: say so plainly, give no link, and stop.

Signed in on Free

Reverse is part of Pro. Upgrading is the person's to do: never run a billing command yourself. Say why in one line and give them the reverse.upgrade_url as a link, and the reverse.subscribe_command exactly as printed (npx hyperframes billing subscribe --feature reverse --skill reverse-any-video --session <id>) for them to run instead if they prefer: either opens the plans page, where they see the price and decide. Start nothing until they say they are on Pro, then run reverse start again. For example:

Reverse is part of HyperFrames Pro: it re-shoots the people in your video with HeyGen. Upgrade here: <upgrade_url> (or run <subscribe_command>), then tell me and I'll carry on.

When reverse start refuses the run (it exits with an error whose fix is that command), do the same with its fix. When subscribe_command and upgrade_url are null (or the refusal names no command), a plan can't be purchased right now: say so plainly, give no link, and stop.

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Involves a person until they say :44
54## Signed in on Pro
56One line, then start.
58> You're signed in. This takes about 20–50 minutes; I'll show you the project when it matches.
60Billing comes up only when a step is refused. Don't volunteer prices, estimates, balances or credits used, before, during
61or at the end of a run. `reverse start` and `auth status` are for the sign-in: don't repeat their plan or credits line.

Signed in on Pro

One line, then start.

You're signed in. This takes about 20–50 minutes; I'll show you the project when it matches.

Billing comes up only when a step is refused. Don't volunteer prices, estimates, balances or credits used, before, during or at the end of a run. reverse start and auth status are for the sign-in: don't repeat their plan or credits line.

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63## Out of credits mid-run
65A refused step prints what it needs and the command that fixes it (buy add-on credits, or pick a plan). Buying is the
66person's to do: never run a `billing` command yourself. Shots are launched all at once, so several refuse together: wait
67until every launched step has answered, add up what each refused step needs, and give them `npx hyperframes billing add-credits --needed <total> --skill reverse-any-video` to run once for that total, never one step at a time, with the
68refusal's `url` (on an older CLI, the link in its `fix`) as a link. If any refusal prints no amount, the total is unknown:
69give plain `billing add-credits` once instead, for the whole run, never one per step. Either opens the add-on credits page, where they see the price. When they say their
70balance is topped up, relaunch every refused step, keeping the plan whole.
72> Three steps need 633 credits together and you have 30. Add credits here: <url> (or run
73> `npx hyperframes billing add-credits --needed 633 --skill reverse-any-video`), then tell me and I'll pick up right where I stopped.

Out of credits mid-run

A refused step prints what it needs and the command that fixes it (buy add-on credits, or pick a plan). Buying is the person's to do: never run a billing command yourself. Shots are launched all at once, so several refuse together: wait until every launched step has answered, add up what each refused step needs, and give them npx hyperframes billing add-credits --needed <total> --skill reverse-any-video to run once for that total, never one step at a time, with the refusal's url (on an older CLI, the link in its fix) as a link. If any refusal prints no amount, the total is unknown: give plain billing add-credits once instead, for the whole run, never one per step. Either opens the add-on credits page, where they see the price. When they say their balance is topped up, relaunch every refused step, keeping the plan whole.

Three steps need 633 credits together and you have 30. Add credits here: <url> (or run npx hyperframes billing add-credits --needed 633 --skill reverse-any-video), then tell me and I'll pick up right where I stopped.
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75## Handing it over
77They see the result, not file paths. Run the last diff with `--sbs` and open the side by side it writes (original |
78yours), start `npx hyperframes preview` on the project, and say in one line that they can keep editing there; pass on
79its Framey line as `/hyperframes` does. Then send `skill_completed`.

Handing it over

They see the result, not file paths. Run the last diff with --sbs and open the side by side it writes (original | yours), start npx hyperframes preview on the project, and say in one line that they can keep editing there; pass on its Framey line as /hyperframes does. Then send skill_completed.

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Names a skill hyperframes :79
81## Time
83Say 20–50 minutes for a clip under a minute; never invent a longer figure. A longer film is worked in sections, so
84say so and give the number of sections.

Time

Say 20–50 minutes for a clip under a minute; never invent a longer figure. A longer film is worked in sections, so say so and give the number of sections.

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