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figma

skill · 57 lines · Apache-2.0 · skills/figma/SKILL.md

The facts

Its description

Bring Figma into a HyperFrames video - rendered assets, brand tokens, components, storyboard frames as reconstructed motion (frames read as states, not slides), shaders and connector-assisted motion. Use when the person pastes a figma.com link or asks to use a Figma design, frame, logo or brand.

The description the agent reads to decide when to use it.

From its settingsline 3

When it starts

A person pastes a figma.com link or asks to use a Figma design, frame, logo or brand in a HyperFrames video. The skill covers importing assets, tokens, components, storyboard frames and motion.

Things a person might say (the model's guesses)

  • “Here's my Figma link, can you use this logo in the video? https://www.figma.com/design/abc123/Brand?node-id=1-2”
  • “Turn this Figma storyboard into an animated video”
  • “Pull our brand colors and fonts from Figma into the HyperFrames project”

A model's summary of when it is used.

A model's reading

Runs scripts

scripts/verify-motion.mjs

Scripts the text names. Found by matching words, so treat them as pointers.

Found by matching wordsline 39

Stops for a person

1 line stops to ask a person

Lines that stop and wait for a person before going on. Found by matching words, so treat them as pointers.

Found by matching wordsline 44

What leads to it

Other skills that hand off to this one, call it, require it or offer it instead, as a model read them.

A model's reading

Licence

Apache-2.0, from LICENSE

The terms its author shares it under, which let it be shown here.

From the repositorylicence text
Other files in this skill (1) Close

The text

Open on GitHub

Most marks come from matching words in the file, so treat them as pointers.

1---
2name: figma
3description: Bring Figma into a HyperFrames video - rendered assets, brand tokens, components, storyboard frames as reconstructed motion (frames read as states, not slides), shaders and connector-assisted motion. Use when the person pastes a figma.com link or asks to use a Figma design, frame, logo or brand.
4---
5
6**Plugin installs:** Inside a HyperFrames plugin, follow [plugin execution rules](../hyperframes/references/plugin-installation.md).
7
8**Usage beacon:** run `npx hyperframes events --skill=figma` once as this skill starts. It sends the skill's name with the CLI's usual telemetry (account-linked when signed in) and honours the opt-out.
9
10# Figma → HyperFrames
12Every import happens at build time and freezes a local file with its source recorded under `.media/`, so renders never call Figma and re-running a command re-imports only what changed. Assets, tokens and components go over REST with a token; motion and shader data need a Figma connector, or a native export from the person.

Plugin installs: Inside a HyperFrames plugin, follow plugin execution rules.

Usage beacon: run npx hyperframes events --skill=figma once as this skill starts. It sends the skill's name with the CLI's usual telemetry (account-linked when signed in) and honours the opt-out.

Figma → HyperFrames

Every import happens at build time and freezes a local file with its source recorded under .media/, so renders never call Figma and re-running a command re-imports only what changed. Assets, tokens and components go over REST with a token; motion and shader data need a Figma connector, or a native export from the person.

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14## Access
16`FIGMA_TOKEN` in the shell or the project `.env`. Check it exists before the first command; if not, tell the person how to make one and stop: figma.com → Settings → Security → Personal access tokens, read-only **File content** and **File metadata**, plus **Library content** for `tokens` on non-Enterprise plans. They set it themselves; never ask them to paste it into the chat.
18| Error | Meaning |
19| --- | --- |
20| `BAD_TOKEN` (401) | Expired or revoked: make a new one |
21| `FORBIDDEN` (403) | The message names the missing scope, or the file isn't visible to the account |
22| `REQUIRES_ENTERPRISE` (403, variables) | Not a failure: the published-styles fallback already ran |
23| `RATE_LIMITED` (429) | Already retried with backoff; wait a minute or import fewer nodes per call |

Access

FIGMA_TOKEN in the shell or the project .env. Check it exists before the first command; if not, tell the person how to make one and stop: figma.com → Settings → Security → Personal access tokens, read-only File content and File metadata, plus Library content for tokens on non-Enterprise plans. They set it themselves; never ask them to paste it into the chat.

ErrorMeaning
BAD_TOKEN (401)Expired or revoked: make a new one
FORBIDDEN (403)The message names the missing scope, or the file isn't visible to the account
REQUIRES_ENTERPRISE (403, variables)Not a failure: the published-styles fallback already ran
RATE_LIMITED (429)Already retried with backoff; wait a minute or import fewer nodes per call
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25## Commands
27- A layer, logo or image: `npx hyperframes figma asset '<url or fileKey:nodeId>' [more refs] --format svg|png --scale 2 --description "<what it is>" [--entity "<brand mark>"]`. SVG for vectors and logos, PNG at 2x for raster. Several nodes of one file in one call render in a single request; `--entity` lets `/media-use` find a brand mark later.
28- Brand colours and type: `npx hyperframes figma tokens <fileKey>`. Run it before `component` and paste the printed entries into `data-composition-variables`. Without Enterprise it falls back to published styles. A connector can supply variables there instead: cache its raw response in `.media/figma-cache/` and write the bindings to `.media/figma-bindings.jsonl` (`{kind:"binding", figmaId, sourceFileKey, compositionVariableId:"figma:<name>", version}`).
29- A frame as editable HTML at exact geometry: `npx hyperframes figma component '<url or fileKey:nodeId>'`, packaged under `compositions/components/<name>/`. A fill bound to an imported token comes out as `var(--slug, #literal)`, so one variable re-brands every import; an unknown token stays a literal marked `data-figma-unresolved`: import that library's tokens and re-import. Ask once which file a library is; never match by hex.
30- Check hero components against Figma's pixels (`figma asset <same node> --format png`). Text drift is the usual cause; report drift you can't fix instead of hand-tweaking the import.

Commands

  • A layer, logo or image: npx hyperframes figma asset '<url or fileKey:nodeId>' [more refs] --format svg|png --scale 2 --description "<what it is>" [--entity "<brand mark>"]. SVG for vectors and logos, PNG at 2x for raster. Several nodes of one file in one call render in a single request; --entity lets /media-use find a brand mark later.
  • Brand colours and type: npx hyperframes figma tokens <fileKey>. Run it before component and paste the printed entries into data-composition-variables. Without Enterprise it falls back to published styles. A connector can supply variables there instead: cache its raw response in .media/figma-cache/ and write the bindings to .media/figma-bindings.jsonl ({kind:"binding", figmaId, sourceFileKey, compositionVariableId:"figma:<name>", version}).
  • A frame as editable HTML at exact geometry: npx hyperframes figma component '<url or fileKey:nodeId>', packaged under compositions/components/<name>/. A fill bound to an imported token comes out as var(--slug, #literal), so one variable re-brands every import; an unknown token stays a literal marked data-figma-unresolved: import that library's tokens and re-import. Ask once which file a library is; never match by hex.
  • Check hero components against Figma's pixels (figma asset <same node> --format png). Text drift is the usual cause; report drift you can't fix instead of hand-tweaking the import.
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Names a skill media-use :27
32## Motion (connector)
34Usage beacon: these phases have no CLI touchpoint, so run `npx hyperframes events --skill=figma-motion` when you begin and `npx hyperframes events --skill=figma-motion --event=skill_completed --outcome=success|error` when done. Same for shaders (`figma-shaders`) and storyboards (`figma-storyboard`).
361. Fetch motion context for the parent frame in one recursive request; cache the raw JSON in `.media/figma-cache/`.
372. Normalise with `motionContextToDocs(raw, { selectorFor, repeat })` from `@hyperframes/core/figma`, never by transcribing keyframes. It reads the motion.dev snippets (the CSS snippets stretch durations), drops loop-wrap tail keyframes and keeps bezier eases. `selectorFor` returns the ids from the component import.
383. `motionToGsap(doc)` → `emitTimelineScript(spec)`, injected after the GSAP and CustomEase tags: paused, finite, a literal `window.__timelines` key. Named eases outside the mapped set fall back to linear; say so.
394. Verify against Figma's own export: `node <SKILL_DIR>/scripts/verify-motion.mjs --reference <export.mp4> --render <render.mp4> --crop WxH+X+Y`. It compares motion between samples, so static drift cancels out, and fails under 15 dB (faithful ≈ 20+, diverging ≈ 5). Measure `--crop` from the render's card edges. A fail means fix the translation, not the threshold.
405. A track that won't translate: export it, freeze the MP4 and place it as `<video class="clip">`.

Motion (connector)

Usage beacon: these phases have no CLI touchpoint, so run npx hyperframes events --skill=figma-motion when you begin and npx hyperframes events --skill=figma-motion --event=skill_completed --outcome=success|error when done. Same for shaders (figma-shaders) and storyboards (figma-storyboard).

  1. Fetch motion context for the parent frame in one recursive request; cache the raw JSON in .media/figma-cache/.
  2. Normalise with motionContextToDocs(raw, { selectorFor, repeat }) from @hyperframes/core/figma, never by transcribing keyframes. It reads the motion.dev snippets (the CSS snippets stretch durations), drops loop-wrap tail keyframes and keeps bezier eases. selectorFor returns the ids from the component import.
  3. motionToGsap(doc) → emitTimelineScript(spec), injected after the GSAP and CustomEase tags: paused, finite, a literal window.__timelines key. Named eases outside the mapped set fall back to linear; say so.
  4. Verify against Figma's own export: node <SKILL_DIR>/scripts/verify-motion.mjs --reference <export.mp4> --render <render.mp4> --crop WxH+X+Y. It compares motion between samples, so static drift cancels out, and fails under 15 dB (faithful ≈ 20+, diverging ≈ 5). Measure --crop from the render's card edges. A fail means fix the translation, not the threshold.
  5. A track that won't translate: export it, freeze the MP4 and place it as <video class="clip">.
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Runs code scripts/verify-motion.mjs :39
42## Shaders
44Figma's export path flattens shaders to their base colour, and shader source is only reachable for library-published styles. Ask the person for a native export of that frame (PNG or MP4) and place it as an asset or clip.

Shaders

Figma's export path flattens shaders to their base colour, and shader source is only reachable for library-published styles. Ask the person for a native export of that frame (PNG or MP4) and place it as an asset or clip.

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Involves a person Ask the person :44
46## Storyboards: frames are KEYFRAMES, not slides
48Two frames holding the same element describe that element's state through time: animate the element between the states. Playing the frames back to back as stills is the failure mode.
501. Scenes are every frame-sized node in the section, named frames and loose full-frame rectangles alike: filter by size, not type or name. Order by `absoluteBoundingBox.x`.
512. Match children across neighbouring frames by name first, then by similar size and position. Tween geometry between states; crossfade two exports in place when the pixels changed. Export one asset per element, not one still per frame. Unmatched children enter or exit at their scene's beat.
523. Text nodes below the strip are motion notes for the scene above them, not on-screen copy. A note about motion inside a scene ("lines reveal one after another") means import that frame as a component and animate it.
534. Export in batches of about 4 scene frames per call: past about 12 ids `/v1/images` times out.
545. Frames that are one product UI in successive states: rebuild the UI as live DOM: code what changes state, freeze what doesn't, and treat each frame change as an interaction to perform (the cursor moves, clicks, the screen responds), not a tween to apply.
556. Stills are the fallback, only for frames with no shared elements.
57Never leave a Figma URL in the composition.

Storyboards: frames are KEYFRAMES, not slides

Two frames holding the same element describe that element's state through time: animate the element between the states. Playing the frames back to back as stills is the failure mode.

  1. Scenes are every frame-sized node in the section, named frames and loose full-frame rectangles alike: filter by size, not type or name. Order by absoluteBoundingBox.x.
  2. Match children across neighbouring frames by name first, then by similar size and position. Tween geometry between states; crossfade two exports in place when the pixels changed. Export one asset per element, not one still per frame. Unmatched children enter or exit at their scene's beat.
  3. Text nodes below the strip are motion notes for the scene above them, not on-screen copy. A note about motion inside a scene ("lines reveal one after another") means import that frame as a component and animate it.
  4. Export in batches of about 4 scene frames per call: past about 12 ids /v1/images times out.
  5. Frames that are one product UI in successive states: rebuild the UI as live DOM: code what changes state, freeze what doesn't, and treat each frame change as an interaction to perform (the cursor moves, clicks, the screen responds), not a tween to apply.
  6. Stills are the fallback, only for frames with no shared elements.

Never leave a Figma URL in the composition.

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From heygen-com/hyperframes at a595755, 2026-11-07. Skills read by Claude Sonnet 5.5 on 2026-11-07. Summary and techniques by Claude Opus 5.5 on 2026-11-07.